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ByteBrew Is The Free Ultimate Analytic Platform That Centralizes Everything Developers Need To Grow Their Games

Launching your game on the app stores is cumbersome for many developers. Having to manage multiple analytic platforms, SDK integrations, and costly monthly fees just to grow your game and set your creative work apart from the millions of other games in the app store’s search results is challenging.

ByteBrew is a game changer. ByteBrew is the free all-in-one analytic platform that provides everything you need to grow your game in one platform and one SDK. This brilliant platform is absolutely essential for any game developer looking to succeed in the highly competitive environment of the modern games business.

Built by co-founders and game developers, Kian and Cameron Hozouri, ByteBrew provides detailed intelligence on analytics, monetization, attribution, and automation – basically, everything you need to give your game the best possible chance of succeeding.

“Being game developers,” writes Kian Hozouri, “we know the struggles that developers face when trying to grow their game. That’s why we built ByteBrew to give developers all the technology they need in one easy to use platform”.

ByteBrew’s single lightweight SDK that’s free to install and gives you one centralized dashboard where you can monitor different areas of your game’s performance – no need to keep managing, implementing and updating different SDK’s for each service you use.

The Analytics dashboard tells you everything you need to know about new users, session lengths, daily active users, game progress, and so on – all filterable by date, geography, build number, and various other metrics.

The Monetization dashboard tells you exactly how your users spend money and how much of your revenue comes from your in-game ads, while the Attribution dashboard breaks down your ad spend across your advertising networks by variables like CTR, conversions, impressions, and so on.

Finally, the Automation dashboard lets you determine your own user acquisition goals and target particular types of player using ByteBrew’s predictive LTV and ROAS modeling.

It’s a totally comprehensive suite of analytics, and it keeps getting better. The latest update added a number of new features, including an advanced A/B testing tool, remote configurations and the most exciting update, cloud building!

Looking to launch your game on the app store, but don’t have a mac to build it on? ByteBrew Cloud Builds unshackles developers from the expensive hardware game development requires by building your game in the cloud. Using Cloud Builds lets you build, test, and deploy your game with ByteBrew automatically integrated right to the app stores. “Cloud Builds are a big step towards giving developers all over the globe the ability to build, test, and launch their creative games on every mobile platform without the burden”, writes Cameron Hozouri. And if you think ByteBrew isn’t the all-in-one platform yet, ByteBrew will even ship your cloud built games right to your app store fronts and upload them for you.

You can pre-register for ByteBrew’s Open Beta right here. Learn more about ByteBrew on Twitter and Instagram.