The Razer Phone has big benefits for mobile gamers, offering up what Razer will no doubt highlight as features that make its first-ever smartphone a unique device in the mobile landscape. Razer’s mantra, for gamers by gamers, aims to ring true here with the Razer Phone, introducing the consumer looking for a gaming-focused smartphone to a large 5.72-inch Quad-HD Sharp IGZO LCD display with a wide color gamut, as well as optimizations designed to enhance mobile gameplay beyond what may be offered with other phones in the market.
Razer is well-known for its hardware, but it also offers software that is meant to work in tandem with the hardware, and this includes optimizing the system for gameplay using software called Razer Cortex. Razer is bringing features of this software from the PC platform over to the Razer Phone through the game booster feature as part of the Cortex suite, but that’s not all as the device will also allow users to tune games to their liking. Although it’s still unclear how these optimizations may actually feel in the hand when being enabled, the game booster feature on the device will allow users to adjust the different gameplay settings on a per-game basis or to all games for a blanketed effect. These types of gaming optimizations include tuning things based on gameplay factors like the refresh rate, the frames per second that are being achieved by a specific game, and other traits, seeking to give the mobile gamer the best possible gaming experience while on-the-go.
Some games are even already optimized for play on the Razer Phone such as Arena of Valor, Final Fantasy XV Pocket Edition, and Gear Club, and more are likely to be optimized in the future too. While the optimizations are likely going to be great, and the 5.72-inch Sharp IGZO display will no doubt impress users, the display also features a 120Hz refresh rate, which should elevate the way games look and feel during gameplay. This will be important for a couple of reasons, one being that it will allow for games to run and be displayed at faster frame rates, while also eliminating tearing for most games, or so that’s how things should look. The true test of that could be the optimizations made for Final Fantasy XV Pocket Edition which is also said to have no framerate lock. As mobile gaming progresses and gets closer and closer to offering a similar experience to consoles and PCs, Razer’s new phone appears to be taking things head-on, and it could very well be the perfect device for mobile gamers.